Minor updates and fixes to the SRD
RAID » Devlog
- Fixed a wording issue (raid score vs. raid level)
- Removed the base threshold for raid rolls rule. This should be a balancing issue in actual games rather than part of the system.
- Fixed the examples in the combat section, which had a wrong order for the skill damage.
- Made the Refresh part of skills explicit and clarified the wording.
- Clarified the wording for taking wounds.
- Removed the rule that you can mark usage on a weapon instead of taking a wound. Instead, you take a wound and must exhaust the skill, even if you could refresh it.
Files
RAID SRD.pdf 306 kB
Sep 03, 2024
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RAID
Fantasy adventure gaming with card-based inventory management
Status | Released |
Category | Physical game |
Author | hexhog |
Tags | Loot, Tactical RPG, Tabletop role-playing game, wargaming |
Languages | English |
More posts
- The RAID System Reference DocumentAug 29, 2024
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