Hex-map, hexhog style
Hex Design System » Devlog

I decided to release the hex design system I used to make the maps for Codrul and Sindraline. I worked pretty hard on this after not really finding an existing tool that fit my needs. My design goals were
- Flavorful, but abstract enough to not directly imply a tone (such as "fairytale").
- Printable with minimal ink/toner usage (no solid colors, grayscale).
- Abstract hexes for fast realm creation.
- Fast conversion of GM to player map.
I have refined the icons and map slightly between Sindraline and Codrul (for example, I decided to move from full B/W to grayscale by having transparent terrain behind the special hex icons), and I expect to further refine and expand the system in the future. I will release these expansions if there is any interest by third-party creators to use this tool.
Have fun designing!
hxhg
Files
Realm Map 12x12 A4.zip 348 kB
5 hours ago
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Hex Design System
An Affinity package for hex mapping suitable for Mythic Bastionland
| Status | Released |
| Category | Tool |
| Author | hexhog |
| Tags | Game Design, Tabletop role-playing game |
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