Hex-map, hexhog style


I decided to release the hex design system I used to make the maps for Codrul and Sindraline. I worked pretty hard on this after not really finding an existing tool that fit my needs. My design goals were

  1. Flavorful, but abstract enough to not directly imply a tone (such as "fairytale").
  2. Printable with minimal ink/toner usage (no solid colors, grayscale).
  3. Abstract hexes for fast realm creation.
  4. Fast conversion of GM to player map.

I have refined the icons and map slightly between Sindraline and Codrul (for example, I decided to move from full B/W to grayscale by having transparent terrain behind the special hex icons), and I expect to further refine and expand the system in the future. I will release these expansions if there is any interest by third-party creators to use this tool.

Have fun designing!

hxhg

Files

Realm Map 12x12 A4.zip 348 kB
5 hours ago

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